Showing posts with label Archaia. Show all posts
Showing posts with label Archaia. Show all posts

Monday, April 16, 2012

Archaia Presents: How to Tell a Better Story Through World-Building

On Sunday morning Archaia's Editor in Chief, Stephen Christy, moderated a panel of writer/artists who met to share their knowledge with aspiring creators.  The panel consisted of Jeremy Bastien (Cursed Pirate Girl, Mouse Guard: Legends of the Guard), David Peterson (Mouse Guard), and Sean Rubin (Bolivar, Mouse Guard: Legends of the Guard).

Stephen kicked off the panel by briefly introducing the panel and prompting them to give a short breakdown of the specific things that go into their process of world building.  Specifically, when designing characters and costumes.

Jeremy - When I am trying to design costumes I tend to exaggerate features.  I add lots of detail.  I try to put the reader in an antique world where you can get lost in the details. I try and create the craziest characters I can come up with.

David - With Mouse Guard, their anatomy is all the same.  There is only so much you can do with their body language so clothing is what differentiates the different characters.  All the mice are little in this very big world around them and that alone makes the world unique.  The characters come through the costuming.  I try and show the different types of regions in the world through the costume details.  If you look at the mouse who wears goggles and has his head covered, he looks like he's from a desert.  It indicates he's from Sandmason.  Now if you see that character out of a desert, you know he doesn't belong, he's out of place.  The guy with the pine cone is an example of showing how they incorporate things they made or things they grabbed from nature to adorn themselves with.  It tells a lot about the world around them.  I like to keep it loose as I go.  If I wrote all of the details at once it would be too overwhelming.  By doing it this way, I don't paint myself into a corner and can edit as I go.


Sunday, April 15, 2012

Progressively Aggressive Sit Down with Nate Cosby - C2E2 2012



-Mike Gallagher
As I noted yesterday in my post on Chris Hardwick, one of the reasons I've fallen in love with this genre of entertainment is how absolutely delightful (what, it's the only word I felt could really capture how I feel) everyone is, even the most accomplished artists. Social media has allowed fans to connect with their idols in a way never before possible, adding a completely new dimension to fandom. Today I was given an opportunity to show exactly what I meant.

I was surfing around Twitter this morning when I came across the former editor for Marvel, lead on the Eisner Award-winning The Wonderful Wizard of Oz and all-around cool guy, Nate Cosby. Being the up-front and adventurous type I am, I made it a point to stop by the Archaia booth where Nate was promoting his new western graphic novel, Cow Boy, to say hello and see if he was up for an interview. 

Let me preface the following with a bit of a warning: I've been a part of numerous Q&A's and group interviews, but I've always had time to prepare. I figured we could do some research, come up with some solid questions overnight and then sit down with Nate on Sunday. One problem-- Nate won't be at C2E2 on Sunday and was done at the booth just one hour after I stopped by! Needless to say I gave Ron somewhere between 4 and 12 ulcers after calling to say I was on my way to him and that we needed to come up with good questions for Nate Cosby and oh, by the way, we had about 30 minutes to do so. 

The following is what we came up with, raw, uncut and uncensored. Big thanks again to Nate Cosby, it was an absolute pleasure, I hope we can do it again sometime. 

Quick Note: Be sure to follow Nate on Twitter @NateCosBOOM and pick up a copy of Cow Boy when it arrives in your favorite shops later this year. 


PA: We’re sitting here at C2E2 2012, I [have] the pleasure to sit down with Nate Cosby—or stand up with really—he was an editor at Marvel Entertainment for 6 years, he actually got to oversee some series including Thor: The Mighty Avenger, the Eisner award-winning The Wonderful Wizard of Oz, as well as Spiderman, X-Men First Class, Hulk, Spiderman Loves Mary Jane and many others. Nate most recently worked on Cow Boy, which is a western graphic novel.

Read the rest of interview and check out the audio after the break


Saturday, April 14, 2012

C2E2 2012 Saturday Photos!

-Mike Gallagher
See the GREAT Cos Play Pics on Facebook!

Hello again everyone, we're excited as always to bring you the latest goings at C2E2 2012. The pictures are up, make sure to check them out right here! The Con floor sure was a lot busier today, with TONS of Cos Play action! Artists Alley is packed full of talent, as usual, and we're so excited to bring you our first exclusive interview of 2012. Look forward to our chat with Nate Cosby, former Marvel editor who's overseen some pretty amazing projects including Spider Man, Hulk and the Eisner Award-winning The Wonderful Wizard of Oz, to name a few. Keep an eye on the site for more content from today's coverage, and be sure to click 'Like' when you're looking through the pictures on the Progressively Aggressive Facebook page.


Until next time everyone,

-OMG
 
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